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Still a virtual reality skeptic? Here’s why you shouldn’t be1 min read

11 July 2016 < 1 min read

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Still a virtual reality skeptic? Here’s why you shouldn’t be1 min read

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The original PlayStation console, launched when I was the managing director of Sony Computer Entertainment for Europe, shook the gaming world. The 3D environment was unfamiliar to gamers, and some in the industry at large were initially reluctant to adopt such a new technology. But with time, 3D gaming became the standard of video games, and 2D games began to be considered rigid and archaic. Consumers purchased PlayStation at record rates, buying 100 million units, and blew out its Nintendo and Sega Saturn competition.

As VR becomes a force in the gaming world (and other sectors), with Google and Facebook making enthusiastic pushes in its innovation, I can’t help but draw the evident parallels between the emergence of 3D-console gaming and quasi-nascent VR. Though some remain skeptical about VR and its likelihood of widespread use, it will become a widely adopted technology that can in turn drive adoption of other technologies, just like 3D-gaming technology did.

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via: TechCrunch

Image Credit: Tomohiro Ohsumi/ Bloomberg/ Getty Images

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