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NEWS: Arnold 5.3 Gives Artists the Freedom to Render in GPU or CPU1 min read

25 March 2019 < 1 min read

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NEWS: Arnold 5.3 Gives Artists the Freedom to Render in GPU or CPU1 min read

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The new version of Autodesk’s Arnold introduces Arnold GPU in public beta, giving artists the chance to switch between rendering on the CPU and GPU with a single click without changing renderers.

Based on the NVIDIA OptiX framework and optimized to leverage NVIDIA RTX technology, Arnold GPU is a sign of the changes that more powerful graphics cards bring to the industry. Now unveiled by Autodesk, Arnold 5.3 with Arnold GPU, in public beta, gives artists  a first taste of GPU rendering. From look development to lighting, support for GPU acceleration brings greater interactivity and speed to artist workflows, helping reduce iteration and review cycles.

Arnold 5.3 also adds new functionality to help maximize performance and give artists more control over their rendering processes, including, says Autodesk, “updates to adaptive sampling, a new version of the Randomwalk SSS mode, and improved Operator UX.”

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Image credit: Autodesk

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